This hasn't been run through the engine, so it doesn't have any camera or character pos tags. Some things in this file can't be used or found in modern dialogue files, such as set_dialogue_visible and wait_for_click.ĭialogue Test 2 Simple #name "Suspicious Guard"Ī more "modern" test dialogue file. Send_character_message 2 "set_dialogue_control false"Ī very early test for the dialogue system. Send_character_message 2 "set_eye_dir 0 0 0.99 1" Send_character_message 2 "set_animation \"Data/Animations/r_dialogue_jeer.anm\"" Send_character_message 1 "set_animation \"Data/Animations/r_dialogue_handneck.anm\"" Say 1 "Turner" "Just wandering around, nothing to worry about." Send_character_message 2 "set_animation \"Data/Animations/r_dialogue_armcross.anm\"" Send_character_message 1 "set_animation \"Data/Animations/r_dialogue_welcome.anm\"" Say 2 "Guard" "Hey! What are you doing here?" Send_character_message 2 "set_animation \"Data/Animations/r_dialogue_point.anm\"" Send_character_message 1 "set_eye_dir 0 0 0.99 1" Send_character_message 1 "set_animation \"Data/Animations/r_actionidle.anm\"" Send_character_message 2 "set_dialogue_control true" Formatting in this file is noticeably different compared to modern dialogue files. Send_character_message 1 "set_dialogue_control false"Ī very early test for the dialogue system. Say 1 "Chris" "Oh, my mistake - I guess I'm talking to myself." Send_character_message 1 "set_animation \"Data/Animations/r_dialogue_facepalm.anm\"" Say 1 "Chris" "Hello there! How can I help you?" Send_character_message 1 "set_eye_dir 0 0 1 1" Send_character_message 1 "set_animation \"Data/Animations/r_dialogue_thoughtful.anm\"" Send_character_message 1 "set_dialogue_control true" Plays multiple times.įound in Data/Dialogues, these raw dialogue files aren't used in any level of the Overgrowth Campaign. Sparks erupt, and then a fiery explosion immediately afterwards. Similar to when a character falls over.įire erupting as though a molotov were thrown. Their textures (and the capabilties to play them) aren't in the game nowadays, but earlier builds had them.Ĭould not recover this file from an earlier alpha.Īs the name implies, a large explosion as though seen from a distance.Ī stream of red liquid gushing out from the side of the screen. These can be seen in an early Alpha video released by Wolfire.
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